Top 10k strings from Napoleon at War (1986)(CCS).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /

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   2 EYLAU     
   2 EE-EEEEEEEEEEEEE
   2 EE-E-EEEEEEEEEEEEE
   2 );" WOUNDED"
   2 );" DEAD   ";
   1 Z[EEEE-EEE9:EEEEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEE
   1 Z[EE%""&9:EEEE%&EE-EEEEEEEEE7;7888EE-EEEEEEEEEE(++
   1 XYEEEE-EEE78EEEEEEEEE++EEEEEEE-EEEEEEEEEEEEEEE-E
   1 XYEE""""78EEEE"$EE-EEEEEEEEE
   1 V#^#r##r##
   1 USE ARROW KEYS TO SCROLL MAPARMY ORDERS A : MOVEMENT 0ORDER O : DETAILS D : TERRAIN TUNIT ORDER DELETION U : EXIT EMOVE CURSOR TO TARGET POSITIONTO SET TARGET PRESS TMOVE M : FULL COMMAND F : HOLD HENGAGE E : WITHDRAW W :REGROUP R                                MOVE CURSOR ONTO UNIT:EXIT E"
   1 TZXed by Andrew Barker
   1 Strategy: War
   1 SCs*Es#"Es:Gs
   1 SAs*?s#"?s
   1 ROUTUNIT ROUTSUNIT RETREATSCOMBATRUSSIAN MOVEMENTFRENCH MOVEMENTREORGANISATION RALREADY REORGANISED
   1 REORGANISATION COMPLETEPRESS ENTER
   1 PQRSPQRSPQRSTUVWTUVWTUVWXYZ[XYZ[XYZ[\]^_\]^_\]^_
   1 Original Release
   1 Napoleon At War: Eylau
   1 Ken Wright
   1 FL=FSS-FS:
   1 ENEMY IN PROXIMITYNOT YET ALLOWABLEER 
   1 EEEEEEEEEEEEEEEEEEEEEEEE
   1 EEEEEEEEEEEEEEEEEEEE;EEEEEEEEEEEEEEE
   1 EEEEEEEEEEEEEEEEEEEE78EEEEEEEEEEEEEE0...../E
   1 EEEEEEEEEEEEEEEEEE-EEEEEEE""EEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEEEEEEPQ
   1 EEEEEEEEEEEEEEEEEE-EEEEEEE""EEEE9:EEEE-EEEEEEE
   1 EEEEEEEEEEEEE(CD*E9:EECD*EEEEEEE-EEEEEEEEEEEEEEE....783.../EEEEE++EEEEEEE+*EEEEEEE-EEEEEEEEEEEEEEEEEEE9:-EEE-EEEEEEEEEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEE-EEE0.../EEEEEEE
   1 EEEEEEEEEEEEE(AB*E78E(ABEEEEEEEE-EEEEEEEEEEEEEEE
   1 EEEEEEEEEEEE0.EE-E-EEEEE4.-EEEEE/E-E=>?@EEEEEEEEABCDABCDEEEE=>?@EEEEEEEEEEEEEEEEEEEE-E-EEEEEEEEE)EEEABCDEEEEEEEEEEEEEEEEEEEEEEEEEEEE=>?@-E-EEEEE
   1 EEEEEEEEEEEE-EEEE@EE;;-EEE;;EEEEEEEE9:EE
   1 EEEEEEEEEEEE
   1 EEEEEEEEE0../78E;E78
   1 EEEEEEEE?@EEE())EEEEE('EEEEEEEEE-EEEEEEEEEE@?@EE
   1 EEEEEEEE=>=EEEEEEEEEEEEEEEEEEEEE-EEEEEEEEE=>=EEE
   1 EEEEEEEE9:EEEEEE;E-EEEEEEEE)
   1 EEEEEEEE1.5./EEEEEEEEEEEEE-EEEEEEEEEEEEE-;;E;.;;
   1 EEEEEEEE1.2EEEEEEEEEE(ABABEEEEEE-EEEEEEE-EEEEEEE
   1 EEEEEEEE-EEEEEEEEEEEE(CDCDEEEE7;;8EEEEEE0.../EEEEEEEEEEEEE-E=>EEEEEEEEE(''''EEEE9;:EEEEEEEEEEE-EEEEEEEEEEEEE-E?@EEEEEEEEE(+''+EEEEEE-EEEEEEEEEEE0.../E
   1 EEEEEEEE-EEE-EEEEEEEEEEEEE-EEEEEEEEEEEEE;;;EEE7;8EEEEE1...2E
   1 EEEEEE-EEEEEEEEEEEEEZ[-EEEEEEEEEEEEEEEEEEE-E-EPQ))EE
   1 EEEEEE-EEEEEEEEE-EEEEEEEEE-E=E9:EE4./EEEEEEEEEEE#""$EEEE-EEEEE=>EE-EEEEEEEEE-E?@FGHE-E-EEEEEEEEEEE%""&EEEE-EEEEE?@EE-EEEEEEEEE-E=>
   1 EEEE1.6EEEEEEEEEE(
   1 EEEE0./EEEEEEEEEEEEEXY-EEEEEEEEEEEEEEEEERS
   1 EEEE-EEEEEEEEEEEEEEEEEEE-EEE=>EE78-EEE78EEEEEEEE78EE
   1 EEEE-EEEEEEEEEEE
   1 EEEE-EEEEEEEEE0...EEEEEE-E?@
   1 EEEE""EEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEEEEEERS
   1 EEEE ! ! !?@EEEEEEEEEEEEEEEEEEEE-EEEEEEEEE?@IEEE
   1 EEE12E-EEEEEEEEEE(
   1 EE9:EEEEEEEE('CD'*EEEEEE-E-EEE78EE%"""""""-"EEEEEEEEE0..../EEEE''*)EEEEEEE-E#""$78EEE%""""1.2EEEEEEEEEEEEEEE-EEEEEE))E)())EE-E"""";;EEEE"""&-EEEEEEEEE
   1 EE0./EEEEEEEEEEE
   1 EE....6EEEEEEEEE-EEEEEEEEE;9:;;;EE-EEEEEEEEEEEEE
   1 EE-EEEEEEEEE78EEEEEE;E-EEEEEE))E
   1 DO YOU WANT THIS CORP TO HOLDAT THIS POSITION Y : N
   1 CORP STRENGTHSENTER CORP NUMBERAT END PRESS 0CORPDIVISIONMORALE1st2nd3rd4th5th6thEXELV.G.GOODFAIR LOWPOORABYSair     Low      Poor     Abysmal  
   1 CORP INTEGRITY ORDER C : EXIT ETS Message from
   1 CASUALTIES
   1 BESSIERES 
   1 ARTILLERY MOVEMENT M : FIRE FAGAINST ARTILLERY A: INFANTRY IARTILLERY A : EXIT EE
   1 =EEEEEEEEEEEEEEEEEEEEE-EEEEEEEEE=>EEEE
   1 ;:EE9:EEEEEEEEEE-EEEEE
   1 ;8EE78........../EEEEEEE9:EEEEEEEEEEE()))EEEEE-E
   1 ;"TO REPLAY RELOAD FROM CASSETTE"
   1 ;"TO CONTINUE THIS GAME ENTER Y"
   1 ;"RUSSIAN"
   1 ;" SUBSTANTIAL RUSSIAN VICTORY ":
   1 ;" SUBSTANTIAL FRENCH VICTORY ":
   1 ;" MARGINAL RUSSIAN VICTORY ":
   1 ;" MARGINAL FRENCH VICTORY "
   1 ;" LOSSES "
   1 ;" DECISIVE RUSSIAN VICTORY ":
   1 ;" DECISIVE FRENCH VICTORY ":
   1 7;;8EEEEEEEE('AB'*EEEE0./E-EEEEEEE#"""""""-"EEEE
   1 0./EEEEEEEEEEEEEEEEE-E-ERSEE)E
   1 /EEEEE;;0...;;EEEEEEEEEEEEEE0.3.....EEEEEEEEEEEE
   1 -EEEEEEEEEEEEE-EEEEEEEEEEEEE;;8EEE9;:EEEEE-EEEEE
   1 -EEEEEEEEEEEEE-EEEEEEEEEEEEE7;:EEE;;8E1...5.../EEEEEEEEEEE78EEEE-EEEEEEE#"EEEE9;:EEE9;;.2EEEEEEE0...EEEEEEEE9:EEEE-EEEEEEE""EEEE;;EEEE-EEEEEEE
   1 -E7EEE9:EEEE;:EEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEEEEPQ
   1 *Hs#w##<<w
   1 (///(((//((((/((///////(((/(((((///(**(/(///((/(//////((((((((((//**:*(/////((((///(///(((((((((//*::((((((((((/((/////(8((     (**::((((((((((((((/(())998       ":""                !!9988             2&           !!9998                           !!999                             999                               98                               998                             9998/////(((((///((///          9999/////(((((/////////           99////(8888(//////////           9(((((8888((((///////*           (((99(88899((((((((/*(          99999(88899999(((((**)/         99(((88888(99999999())//            8888888  ((9999(((///          88888888     (((((((//((     000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
   1 $o"Ls#"Ns>1
   1 $o"?s:>s=2>s
   1 $o"?s:>s<2>s
   1 $o"?s:=s=2=s
   1 $o"?s:=s<2=s
   1 $$$"$&"&"$""&"&$&&
   1 ##r##r#s#r#
   1 ####>*w##w>
   1 "ENTER GAME LEVEL ";G$
   1  MARSHAL  
   1  CCS (Cases Computer Simulations)
   1  500100015002000250030003500