Top 10k strings from Napoleon at War (1986)(CCS).tzx
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /
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2 EYLAU 2 EE-EEEEEEEEEEEEE 2 EE-E-EEEEEEEEEEEEE 2 );" WOUNDED" 2 );" DEAD "; 1 Z[EEEE-EEE9:EEEEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEE 1 Z[EE%""&9:EEEE%&EE-EEEEEEEEE7;7888EE-EEEEEEEEEE(++ 1 XYEEEE-EEE78EEEEEEEEE++EEEEEEE-EEEEEEEEEEEEEEE-E 1 XYEE""""78EEEE"$EE-EEEEEEEEE 1 V#^#r##r## 1 USE ARROW KEYS TO SCROLL MAPARMY ORDERS A : MOVEMENT 0ORDER O : DETAILS D : TERRAIN TUNIT ORDER DELETION U : EXIT EMOVE CURSOR TO TARGET POSITIONTO SET TARGET PRESS TMOVE M : FULL COMMAND F : HOLD HENGAGE E : WITHDRAW W :REGROUP R MOVE CURSOR ONTO UNIT:EXIT E" 1 TZXed by Andrew Barker 1 Strategy: War 1 SCs*Es#"Es:Gs 1 SAs*?s#"?s 1 ROUTUNIT ROUTSUNIT RETREATSCOMBATRUSSIAN MOVEMENTFRENCH MOVEMENTREORGANISATION RALREADY REORGANISED 1 REORGANISATION COMPLETEPRESS ENTER 1 PQRSPQRSPQRSTUVWTUVWTUVWXYZ[XYZ[XYZ[\]^_\]^_\]^_ 1 Original Release 1 Napoleon At War: Eylau 1 Ken Wright 1 FL=FSS-FS: 1 ENEMY IN PROXIMITYNOT YET ALLOWABLEER 1 EEEEEEEEEEEEEEEEEEEEEEEE 1 EEEEEEEEEEEEEEEEEEEE;EEEEEEEEEEEEEEE 1 EEEEEEEEEEEEEEEEEEEE78EEEEEEEEEEEEEE0...../E 1 EEEEEEEEEEEEEEEEEE-EEEEEEE""EEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEEEEEEPQ 1 EEEEEEEEEEEEEEEEEE-EEEEEEE""EEEE9:EEEE-EEEEEEE 1 EEEEEEEEEEEEE(CD*E9:EECD*EEEEEEE-EEEEEEEEEEEEEEE....783.../EEEEE++EEEEEEE+*EEEEEEE-EEEEEEEEEEEEEEEEEEE9:-EEE-EEEEEEEEEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEE-EEE0.../EEEEEEE 1 EEEEEEEEEEEEE(AB*E78E(ABEEEEEEEE-EEEEEEEEEEEEEEE 1 EEEEEEEEEEEE0.EE-E-EEEEE4.-EEEEE/E-E=>?@EEEEEEEEABCDABCDEEEE=>?@EEEEEEEEEEEEEEEEEEEE-E-EEEEEEEEE)EEEABCDEEEEEEEEEEEEEEEEEEEEEEEEEEEE=>?@-E-EEEEE 1 EEEEEEEEEEEE-EEEE@EE;;-EEE;;EEEEEEEE9:EE 1 EEEEEEEEEEEE 1 EEEEEEEEE0../78E;E78 1 EEEEEEEE?@EEE())EEEEE('EEEEEEEEE-EEEEEEEEEE@?@EE 1 EEEEEEEE=>=EEEEEEEEEEEEEEEEEEEEE-EEEEEEEEE=>=EEE 1 EEEEEEEE9:EEEEEE;E-EEEEEEEE) 1 EEEEEEEE1.5./EEEEEEEEEEEEE-EEEEEEEEEEEEE-;;E;.;; 1 EEEEEEEE1.2EEEEEEEEEE(ABABEEEEEE-EEEEEEE-EEEEEEE 1 EEEEEEEE-EEEEEEEEEEEE(CDCDEEEE7;;8EEEEEE0.../EEEEEEEEEEEEE-E=>EEEEEEEEE(''''EEEE9;:EEEEEEEEEEE-EEEEEEEEEEEEE-E?@EEEEEEEEE(+''+EEEEEE-EEEEEEEEEEE0.../E 1 EEEEEEEE-EEE-EEEEEEEEEEEEE-EEEEEEEEEEEEE;;;EEE7;8EEEEE1...2E 1 EEEEEE-EEEEEEEEEEEEEZ[-EEEEEEEEEEEEEEEEEEE-E-EPQ))EE 1 EEEEEE-EEEEEEEEE-EEEEEEEEE-E=E9:EE4./EEEEEEEEEEE#""$EEEE-EEEEE=>EE-EEEEEEEEE-E?@FGHE-E-EEEEEEEEEEE%""&EEEE-EEEEE?@EE-EEEEEEEEE-E=> 1 EEEE1.6EEEEEEEEEE( 1 EEEE0./EEEEEEEEEEEEEXY-EEEEEEEEEEEEEEEEERS 1 EEEE-EEEEEEEEEEEEEEEEEEE-EEE=>EE78-EEE78EEEEEEEE78EE 1 EEEE-EEEEEEEEEEE 1 EEEE-EEEEEEEEE0...EEEEEE-E?@ 1 EEEE""EEEEEEEEEE-EEEEEEEEEEEEEEEEEEEEEEEEERS 1 EEEE ! ! !?@EEEEEEEEEEEEEEEEEEEE-EEEEEEEEE?@IEEE 1 EEE12E-EEEEEEEEEE( 1 EE9:EEEEEEEE('CD'*EEEEEE-E-EEE78EE%"""""""-"EEEEEEEEE0..../EEEE''*)EEEEEEE-E#""$78EEE%""""1.2EEEEEEEEEEEEEEE-EEEEEE))E)())EE-E"""";;EEEE"""&-EEEEEEEEE 1 EE0./EEEEEEEEEEE 1 EE....6EEEEEEEEE-EEEEEEEEE;9:;;;EE-EEEEEEEEEEEEE 1 EE-EEEEEEEEE78EEEEEE;E-EEEEEE))E 1 DO YOU WANT THIS CORP TO HOLDAT THIS POSITION Y : N 1 CORP STRENGTHSENTER CORP NUMBERAT END PRESS 0CORPDIVISIONMORALE1st2nd3rd4th5th6thEXELV.G.GOODFAIR LOWPOORABYSair Low Poor Abysmal 1 CORP INTEGRITY ORDER C : EXIT ETS Message from 1 CASUALTIES 1 BESSIERES 1 ARTILLERY MOVEMENT M : FIRE FAGAINST ARTILLERY A: INFANTRY IARTILLERY A : EXIT EE 1 =EEEEEEEEEEEEEEEEEEEEE-EEEEEEEEE=>EEEE 1 ;:EE9:EEEEEEEEEE-EEEEE 1 ;8EE78........../EEEEEEE9:EEEEEEEEEEE()))EEEEE-E 1 ;"TO REPLAY RELOAD FROM CASSETTE" 1 ;"TO CONTINUE THIS GAME ENTER Y" 1 ;"RUSSIAN" 1 ;" SUBSTANTIAL RUSSIAN VICTORY ": 1 ;" SUBSTANTIAL FRENCH VICTORY ": 1 ;" MARGINAL RUSSIAN VICTORY ": 1 ;" MARGINAL FRENCH VICTORY " 1 ;" LOSSES " 1 ;" DECISIVE RUSSIAN VICTORY ": 1 ;" DECISIVE FRENCH VICTORY ": 1 7;;8EEEEEEEE('AB'*EEEE0./E-EEEEEEE#"""""""-"EEEE 1 0./EEEEEEEEEEEEEEEEE-E-ERSEE)E 1 /EEEEE;;0...;;EEEEEEEEEEEEEE0.3.....EEEEEEEEEEEE 1 -EEEEEEEEEEEEE-EEEEEEEEEEEEE;;8EEE9;:EEEEE-EEEEE 1 -EEEEEEEEEEEEE-EEEEEEEEEEEEE7;:EEE;;8E1...5.../EEEEEEEEEEE78EEEE-EEEEEEE#"EEEE9;:EEE9;;.2EEEEEEE0...EEEEEEEE9:EEEE-EEEEEEE""EEEE;;EEEE-EEEEEEE 1 -E7EEE9:EEEE;:EEEEEEEEEEEEEEEE-EEEEEEEEEEEEEEEEEPQ 1 *Hs#w##<<w 1 (///(((//((((/((///////(((/(((((///(**(/(///((/(//////((((((((((//**:*(/////((((///(///(((((((((//*::((((((((((/((/////(8(( (**::((((((((((((((/(())998 ":"" !!9988 2& !!9998 !!999 999 98 998 9998/////(((((///((/// 9999/////(((((///////// 99////(8888(////////// 9(((((8888((((///////* (((99(88899((((((((/*( 99999(88899999(((((**)/ 99(((88888(99999999())// 8888888 ((9999(((/// 88888888 (((((((//(( 000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 1 $o"Ls#"Ns>1 1 $o"?s:>s=2>s 1 $o"?s:>s<2>s 1 $o"?s:=s=2=s 1 $o"?s:=s<2=s 1 $$$"$&"&"$""&"&$&& 1 ##r##r#s#r# 1 ####>*w##w> 1 "ENTER GAME LEVEL ";G$ 1 MARSHAL 1 CCS (Cases Computer Simulations) 1 500100015002000250030003500